(Post 08/11/2005)
Introduction
Wireless phone use is taking off
around the world. Many of us would no longer know how to cope without
our cellphones. Always being connected offers us flexibility in
our lifestyles, makes us more productive in our jobs, and makes us feel
more secure. So far, voice has been the primary wireless application.
But with the Internet continuing to influence an increasing proportion
of our daily lives, and more of our work being away from the office, it
is inevitable that the demand for wireless data is going to ignite. Already,
in those countries that have cellular-data services readily available,
the number of cellular subscribers taking advantage of data has reached
significant proportions. We want wireless Internet, we want our organizational
data from anywhere, and we want it now.
But to move forward, the question
is whether current cellular-data services are sufficient, or whether the
networks need to deliver greater capabilities. The fact is that with proper
application configuration, use of middleware, and new wireless-optimized protocols, today’s cellular-data can offer tremendous
productivity enhancements. But for those potential users who have stood
on the sidelines, subsequent generations of cellular data should overcome
all of their objections. These new services will roll out both as enhancements
to existing second-generation cellular networks, and an entirely new third
generation of cellular technology. Our job here is to describe this road
to the third generation (3G), as well as to show you how these services
will allow new applications never before possible.
The World Today
Before we peek into the future, let’s
quickly look at where we are today. In 1999, the primary cellular-based
data services are Cellular Digital Packet Data (CDPD), circuit-switched
data services for GSM networks, and circuit-switched data service for
CDMA networks. Some brave souls connect their PC Card modems to their
analog cellphones, but this approach is not very popular because
it is tricky to configure. All of these services offer speeds in the 9.6
Kbps to 14.4 Kbps range. Why such low speeds? The basic reason is that
in today’s cellular systems, data is allocated to the same radio bandwidth
as a voice call. Since voice encoders (vocoders)
in current cellular networks digitize voice in the range of 8 to 13 Kbps,
that’s about the amount available for data. Remember, too, that today’s
digital and PCS technology designs started over five years ago. Back then,
9.6 Kbps was considered more than adequate. Today, it can seem slow with
graphical or multimedia content, though it is more than adequate for text-based
applications and carefully configured applications.
There are two basic ways that the
cellular industry is currently delivering data services. One approach is with
smart phones, which are cellular phones that include a microbrowser.
With these, you can view specially formatted Internet information. The other
approach is through wireless modems, supplied either in PC Card format or by
using a cellphone with a cable connection to a
computer. See Figure 1.
Figure 1: Smart phone versus phone connected to
laptop
Both approaches can give you access
to Internet sites and corporate systems, including e-mail, databases,
or host-based systems. But both approaches also require that the user
take throughput and latency of the network into account. In contrast,
next generation networks promise throughput, global coverage, and ease-of-use
that will greatly expand your mobile computing options.
The World Tomorrow
Before diving into details of different
network technologies, we need to realize that from a user perspective,
the offerings from all of these networks will be largely comparable. Introduction
dates of services may vary by up to a year, and exact data rates may differ
by 20 or 30%. But just as voice users today may be hard-pressed to distinguish
between the quality of an IS-136 call using AT&T’s wireless network,
a GSM call using Omnipoint’s network, or a CDMA
call using Sprint PCS network, data users will notice great similarity
between the new cellular-data services.
In thinking about the rollout of
next generation services, consider what features can be added to existing
networks, and what features will require vastly new network infrastructure.
Since we refer to the current generation of cellular as second generation,
then new feature advancements to the current network are sometimes called
2.5G. Generally, 2.5G technologies have been developed for third generation
(3G) networks, but they are applied incrementally to existing networks.
This approach allows carriers to offer new high-speed data and increased
voice capacity at much lower cost than deploying all new 3G networks.
Plus, they can do so using their existing spectrum.
Let’s consider data rates in more
detail. The global standards body for communications is the International
Telecommunications Union (ITU). The 3G standards effort is called International
Mobile Telephone 2000 (IMT-2000). IMT-2000 mandates data speeds of 144
Kbps at driving speeds, 384 Kbps for outside stationary use or walking
speeds, and 2 Mbps indoors. Does this mean that we’ll all be using our
cellphones at 2 Mbps? No. The indoor rate will
depend on careful frequency planning within buildings, and possibly an
organization’s commitment to work closely with a carrier. However, since
high-speed services such as wireless LANs already offer speeds of up to
11Mbps, it’s difficult to predict the expected market demand for 2Mbps
indoor service when 3G networks roll out.
What is of much greater interest
is the 384 Kbps data rate for outdoor use, as this IP protocol-based packet
service will be available over wide areas. This service is the one that
will let us extend our office to any location. And the good news? The
technology that will provide 384 Kbps in 3G networks is the same technology
that will be deployed in 2.5G networks, albeit at slightly lower data
rates in the 50 to 150 Kbps range. But this is still some ten times faster
than most options today. More good news? 2.5G services will be released
in the year 2000, well in advance of 3G networks that won’t start rolling
out until 2002 at the earliest. See Table One.
Core Technology |
Service |
Data
Capability |
Expected
Deployment |
GSM |
Circuit-switched
data based on the standard GSM 07.07 |
9.6
Kbps or 14.4 Kbps |
Available
worldwide now |
|
High-speed
circuit-switched data (HSCSD) |
28.8
to 56 Kbps service likely |
Limited
deployment 1999 and 2000 as many carriers will wait for GPRS |
|
General
Packet Radio Service (GPRS) |
IP
and X.25 communications over Kbps |
Trial
deployments in 2000, rollout of service 2001 |
|
Enhanced
Data Rates for GSM Evolution (EDGE) |
IP
communications to 384 Kbps. Roaming with IS-136 networks possible. |
Trial
deployment in 2001, rollout of service 2002 |
|
Wideband
CDMA (WCDMA) |
Similar
to EDGE but adds 2Mbps indoor capability. Increased capacity for
voice. |
Initial
deployment in 2002 or 2003 |
IS-136 |
Circuit-switched
data based on the standard IS-135 |
9.6
Kbps |
Some
carriers may offer service, but not expected on widespread basis
because key carriers already offer Cellular Digital Packet Data
(CDPD) |
|
EDGE |
IP
communications to 384 Kbps. Roaming with GSM networks possible. |
Initial
deployment 2002 or 2003 |
|
WCDMA
or Wideband TDMA (WTDMA) |
Similar
to EDGE but adds 2Mbps indoor capability |
No
stated deployment plans |
CDMA |
Circuit-switched
data based on the standard IS-707 |
9.6
Kbps or 14.4 Kbps |
Available
by some carriers now |
|
IS-95B |
IP
communications to 64 Kbps |
Expected
in Japanese markets by early 2000 |
|
CDMA2000
- 1XRTT |
IP
communications to 144 Kbps |
Trial
deployment in 2001, rollout of service 2002 |
|
CDMA2000
- 3XRTT |
IP
communications to 384 Kbps outdoors and 2 Mbps indoors |
Initial
deployment in 2002 or 2003. |
Table One: Summary of forthcoming cellular-data
services. Time estimates by Rysavy Research.
How the three major cellular technologies
will provide these services varies, but all have a similar roadmap. In
fact, as we detail in subsequent sections, these technologies are slowly
converging, beginning with a convergence of IS-136 and GSM data services,
and followed by a harmonization of the 3G versions of GSM and CDMA. By
harmonization, we mean that while differences will continue to exist,
the systems will interoperate more readily.
There are some other important trends
to note. The first is that standards bodies are working not just on radio
technologies, but also on the networking infrastructure. One objective
is to allow users to seamlessly roam from private networks (e.g. Ethernet,
WLAN) to public networks. Such roaming will require the implementation
of standards such as Mobile IP. Another goal is to simplify the connection
between mobile computers and wireless devices through personal-area network
(PAN) technologies such as Bluetooth. Yet another
trend is voice over IP. As terrestrial networks start using IP for voice
and multimedia, it will be important for such IP communications to extend
all the way to the wireless device.
Perhaps the most important trend
of all is for ubiquitous coverage. This will be achieved not just by converging
wireless standards, but also by sophisticated new devices that operate
in multiple modes and at multiple frequencies. This is the world of tomorrow.
To understand how we’ll get there, we will look first at GSM and IS-136
networks, and then CDMA networks.
Networks in Detail
GSM and IS-136
GSM dominates the world today, with
over 200 million users in over a hundred countries. As the most mature
digital-cellular standard, GSM networks offered circuit-switched data
services well in advance of other networks. Now in trials is a service
called high-speed circuit-switched data service (HSCSD), which combines
two to four of the time slots (out of a total of 8 in each frame) to provide
service from 28.8 Kbps to 56 Kbps. HSCSD is attractive to carriers because
it requires minimal new infrastructure. Nevertheless, most GSM carriers
are putting their bets on a service called General Packet Radio Service
(GPRS), a 2.5G technology. GPRS can combine up to 8 (out of 8 available)
time slots in each time interval for IP-based packet data speeds up to
a maximum theoretical rate of 160 Kbps. However, a typical GPRS device
may not use all 8 time slots. One proposed configuration is four time
slots (80 Kbps maximum, 56 Kbps typical) for the downlink and one timeslot
(20 Kbps maximum, 14.4 Kbps typical) for the uplink. GPRS supports both
IP and X.25 networking. Entering field trials in 2000, GPRS service should
start rolling out in 2001.
GPRS can be added to GSM infrastructures
quite readily. It takes advantage of existing 200 kHz radio channels and
does not require new radio spectrum. The principal new infrastructure
elements are called the Gateway GPRS Support Node (GGSN) and the Serving
GPRS Support Node (SGSN). The GGSN provides the interconnection to other
networks such as the Internet or private networks, while the SGSN tracks
the location of mobile devices and routes packet traffic to them. GPRS
capability will be added to cellphones, and
will also be made available in data-only devices such as PC Card modems.
Pricing will either be flat rate or based on the volume of information
communicated. Services such as GPRS are exciting not only because of their
higher data rates, but also because packet service allows constant "virtual"
connections without the need to constantly "dial" into the network.
The phase after GPRS is called Enhanced
Data Rates for GSM Evolution (EDGE). EDGE, generally considered a 3G technology,
introduces new methods at the physical layer, including a new form of
modulation (8 PSK) and different ways of encoding data to protect against
errors. Meanwhile, higher layer protocols, such as those used by the GGSN
and SGSN, stay the same. The result is that EDGE will deliver data rates
up to 500 Kbps using the same GPRS infrastructure. Keep in mind though
that 500 Kbps represents a best case scenario, with a strong signal, no
interference, and a user device accessing the entire 200 kHz radio channel.
In addition, this radio channel must also be shared by multiple users
in that sector of the cell site. Consequently, practical throughputs may
be only half the maximum rate. EDGE data services could start rolling
out in 2002, depending on market demand and actual carrier deployments.
Though developed initially for GSM,
the Universal Wireless Communications Consortium (UWCC), an organization
that represents IS-136 carriers and vendors worldwide, has decided to
embrace EDGE for IS-136 networks. The tricky part of adopting EDGE is
that IS-136 networks use 30 kHz radio channels. Deploying EDGE will require
new radios in base stations to support the 200 kHz data channels. The
GGSN and SGSN will be virtually the same for both GSM and IS-136 networks.
EDGE data users will eventually be able to roam between IS-136 and GSM
networks around the world. EDGE data services for IS-136 networks will
probably roll out shortly after EDGE for GSM networks, possibly in 2002
or 2003. Figure 2 shows the common network technology used by both GSM
and IS-136 networks.
Figure 2: The same EDGE wireless device will be
able to communicate across both IS-136 and GSM networks.
IS-136 networks will also converge
with GSM for voice related functions. For instance, the same vocoder technology
will eventually be used by both networks. Meanwhile, in advance of common
vocoders, multi-mode cellphones
are planned that will allow voice operation across IS-136, GSM, and AMPS
networks worldwide.
The 3G version of GSM, Wideband CDMA
or WCDMA, is based on CDMA technology. This version of CDMA deviates from
American standards, although it uses the same spread spectrum principles.
For data, WCDMA adds the capability for 2Mbps data rates indoors. The
airlink, using either 5MHz, 10MHz, or 20MHz radio channels,
will be completely different from GSM’s current 200 kHz channels. However,
the data networking for WCDMA will likely be based on EDGE/GPRS infrastructure
protocols, such as the GPRS Tunneling Protocol.
The earliest WCDMA deployment is expected in Japan in 2002. IS-136 carriers
might eventually use WCDMA technology, though a wideband TDMA (WTDMA)
approach has also been proposed.
CDMA
CDMA network deployment and
subscriber growth have developed considerable momentum, and data services are
now available from a number of carriers. Currently, these carriers use
circuit-switched technology operating at 14.4 Kbps. As with GSM, CDMA requires
a handset that specifically supports data. Connect the phone to a laptop, and
the phone operates just like a modem, enabling you to establish dial-up
connections to the Internet, your corporate remote access server (RAS), and so
on. WAP-based microbrowser applications are also
being made available. Another service for CDMA networks is called QuickNet Connect. By eliminating conventional modem
connections, this service allows fast connections (of approximately five
seconds) to the Internet. See Figure 3. To the user, the carrier appears like
an ISP offering dial-up Internet service.
Figure
3: QuickNet Connect for CDMA
Today’s CDMA service is based on
the IS-95A standard. A refinement of this standard, IS-95B, allows up
to eight channels to be combined for packet-data rates as high as 64 Kbps.
Japanese CDMA carriers, IDO and DDI, are planning on deploying this higher-speed
service by early 2000.
Beyond IS-95B, CDMA evolves into
3G technology in a standard called CDMA2000. CDMA2000 comes in two phases.
The first, with a specification already completed, is 1XRTT, while the
next phase is 3XRTT. The 1X and 3X refer to the number of 1.25 MHz wide
radio carrier channels used, and RTT refers to radio-transmission technology.
CDMA2000 includes numerous improvements over IS-95A, including more sophisticated
power control, new modulation on the reverse channels, and improved data
encoding methods. The result is significantly higher capacity for the
same amount of spectrum, and indoor data rates up to 2Mbps that meet the
IMT-2000 requirements. The full-blown 3XRTT implementation of CDMA requires
a 5MHz spectrum commitment for both forward and reverse links. However,
1XRTT can be used in existing CDMA channels since it uses the same 1.25
MHz bandwidth.
1XRTT technology is thus a convenient
stepping stone for CDMA carriers moving to 3G, and it can also be thought
of as a 2.5G technology. 1XRTT can be deployed in existing spectrum to
double voice capacity, and requires only a modest investment in infrastructure.
It will provide IP-based packet-data rates of up to 144 Kbps. Initial
deployment of 1XRTT is expected by US CDMA carriers in 2001, with 3XRTT
following a year or two behind, depending on whether new spectrum becomes
available.
But what about the differences
between CDMA2000 and WCDMA? If the goal of IMT-2000 is a single worldwide
standard, can these two versions of CDMA be harmonized into a single standard?
That is the very question being addressed by the CDMA Operators Harmonization
Group that is developing the Global 3G CDMA standard (G3G). Since there are
some irreconcilable differences between CDMA2000 and WCDMA in the radio
portion, the approach is a modular architecture as shown in Figure 4. This
approach allows any of three airlink technologies to
be used in a network, including WCDMA, 3XRTT, and a time-division duplex form
of spread spectrum. In addition to the three types of airlinks,
the architecture recognizes that network infrastructures may be based on either
GSM-MAP protocols or ANSI-41 protocols. G3G will give operators flexibility in
choosing the airlink and network infrastructure that
best addresses their particular needs.
Figure
4: Modular approach used in the Global 3G CDMA architecture
One issue in harmonizing CDMA data
is that WCDMA is based on GPRS protocols, which use the GPRS tunneling protocol (GTP) to forward IP packets to the mobile
station. Mobility management is also handled by specific GPRS protocols.
CDMA2000, however, is based on the Mobile IP standard. Any harmonized
CDMA standard should ideally be based on the same set of tunneling
and mobility standards. For this reason, the European Telecommunications
Standards Institute (ETSI), responsible for GSM and GPRS, has started
an investigation of how GPRS/EDGE could integrate Mobile IP.
3G In Context
3G cellular technology is a huge
technological and market phenomenon, but it needs to be understood in
the context of other developments. One development is that there will
be other high-speed wireless-data solutions available. For instance, don’t
overlook Metricom’s Ricochet network. Though service is restricted
to just several cities today, significant new investment from Paul Allen
and MCI WorldCom, combined with a new high-speed service at 128 Kbps,
will propel this service to much wider availability in 2000.
Consider also the Personal Handyphone System (PHS) deployed widely in Asia, a form of
cellular technology limited to pedestrian use. PHS will soon offer 64
Kbps data service. Nextel has also recently unveiled a new data service
for its Integrated Dispatch Enhanced Network (iDEN)
– based technology. This service uses Mobile IP to provide both WAP service
and IP-based packet data at about 20 Kbps. Also, some companies are planning
on deploying wireless LAN technology in public places such as airports.
Will all of these developments stifle the demand for cellular-based data?
Probably not, but they will offer options, increase competition, and help
drive down prices.
Finally, some market developments
will both shape the nature of wireless-data networks, and increase the
demand for such services. These include the following:
The control network used in
telephone networks today is called Signaling System 7
(SS7). This system will evolve into an IP-based system, increasing the
importance for IP-based control mechanisms in wireless networks.
IP will increasingly be used for
voice communications, so delivery of IP-based voice to cellphones
will be critical. This will require the resolution of difficult,
quality-of-service issues in wireless networks.
As E-commerce becomes common,
users will want to safely conduct transactions from their mobile terminals.
Such use will make robust security protocols a must for wireless networks.
Mobile users will want to access
private information from anywhere, driving the demand for secure communications
and related technologies such as virtual private networks (VPNs).
As a huge population of mobile-data
users emerges, content developers will start producing material specifically
for these users, including items related to travel, entertainment, news,
weather, and recreation. Though such developments are already underway, they
are still in their infancy.
There is no question that a myriad
of new applications will be possible with next-generation, wireless-data
networks. But keep in mind that these are massively complex networks,
and it will take both time and large investments to develop and deploy
the technology. Many of the advantages that these networks will offer
are already available using existing data services. Organizations that
gain experience with wireless technologies today will be the ones best
positioned to take advantage of new networks tomorrow.
Peter Rysavy (source:
http://www.rysavy.com/rysavy)
|